Lamin Martin is a concept designer whose experience includes video games (Game of Throne: Ascent), feature film (Pixels), television (Heroes: Reborn) augmented reality (Augmented World Entertainment) and package art (IDW publishing), among many others.
Lamin has also written and illustrated several art books and has instructed workshops and lectures at galleries, schools and publicly to audiences of students and professionals.
Some brands I've worked on . . .
Some studios I've worked with . . .